AMD comes up with 3D Internet Potential with OpenGL ES 2.0 Driver

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3D entertainment and media seems to be flashing on cresive growth in the home entertainment segment. Now bringing 3D format to the Web and Internet, AMD has announced the availability of the software driver for desktop computing environments which supports the WebGL industry standard. The company claims it to be the first such software driver which is created for bringing plugin-free 3D graphics to the Internet.

Developers can put this technology in use to create thrilling 3D content which can be offered to users through open-source web browsers. Users can enjoy this 3D content more quickly in an application-like browser experience.

When developers create applications based on OpenGL ES 2.0 for smartphones, tablets, and other portable devices, they can utilize desktop PCs and workstations powered by AMD graphics for building enhanced applications.

Moreover, a common OpenGL ES programming environment will make it easy for developers to share software applications between PCs and handhelds. This will render a flawless computing experience in all devices used by consumers.

“AMD is a steadfast supporter of industry standards, including those that unlock the power of GPU acceleration. At AMD, we see the future of computing as being intensely visual, requiring a variety of rich media 2D and 3D applications. With functionality like the OpenGL ES 2.0 driver and technology breakthroughs made possible by AMD Fusion APUs, we aim to deliver the ideal development platform for immersive experiences both online and natively on virtually any PC form factor,” shared Manju Hegde, corporate vice president, AMD Fusion Experience Program.

AMD’s OpenGL ES 2.0 driver is now generally available with the upcoming ATI Catalyst 10.7 beta for OpenGL ES 2.0. The OpenGL ES 2.0 driver will be supported on all currently available AMD graphics products, subsuming ATI Radeon desktop graphics, ATI Mobility Radeon graphics, and ATI FirePro professional graphics cards.

The Khronos Group is currently developing the open, cross-platform WebGL standard which is anticipated to be available by the end of this year. Browser vendors including Apple (Safari), Google (Chrome), Mozilla (Firefox), and Opera (Opera) are contributors of the WebGL Working Group, states Khronos.